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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotifyTypes.h |
Include |
#include "GameplayCueNotifyTypes.h" |
enum EGameplayCueNotify_LocallyControlledSource
{
InstigatorActor,
TargetActor,
}
Name |
Description |
---|---|
InstigatorActor |
Use the instigator actor as the source when deciding the locally controlled policy. |
TargetActor |
Use the target actor as the source when deciding the locally controlled policy. |
EGameplayCueNotify_LocallyControlledSource
Specifies what actor to use when determining if the gameplay cue notify is locally controlled.