EGameplayCueNotify_LocallyControlledPolicy

EGameplayCueNotify_LocallyControlledPolicy

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotifyTypes.h

Include

#include "GameplayCueNotifyTypes.h"

Syntax

enum EGameplayCueNotify_LocallyControlledPolicy
{
    Always,
    LocalOnly,
    NotLocal,
}

Values

Name

Description

Always

Always spawns regardless of locally controlled.

LocalOnly

Only spawn if the source actor is locally controlled.

NotLocal

Only spawn if the source actor is NOT locally controlled.

Remarks

EGameplayCueNotify_LocallyControlledPolicy

Specifies if the gameplay cue notify should spawn based on it being locally controlled.