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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
Include |
#include "GameplayEffectTypes.h" |
enum EGameplayEffectAttributeCaptureSource
{
Source,
Target,
}
Name |
Description |
---|---|
Source |
Source (caster) of the gameplay effect. |
Target |
Target (recipient) of the gameplay effect. |
Enumeration for options of where to capture gameplay attributes from for gameplay effects.