EGameplayEffectAttributeCaptureSource

Enumeration for options of where to capture gameplay attributes from for gameplay effects.

Choose your operating system:

Windows

macOS

Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h

Include

#include "GameplayEffectTypes.h"

Syntax

enum EGameplayEffectAttributeCaptureSource
{
    Source,
    Target,
}

Values

Name

Description

Source

Source (caster) of the gameplay effect.

Target

Target (recipient) of the gameplay effect.

Remarks

Enumeration for options of where to capture gameplay attributes from for gameplay effects.