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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
enum EGameplayEffectDurationType
{
Instant,
Infinite,
HasDuration,
}
Name |
Description |
---|---|
Instant |
This effect applies instantly |
Infinite |
This effect lasts forever |
HasDuration |
The duration of this effect will be specified by a magnitude |
Gameplay effect duration policies