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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
enum EGameplayEffectPeriodInhibitionRemovedPolicy
{
NeverReset,
ResetPeriod,
ExecuteAndResetPeriod,
}
Name |
Description |
---|---|
NeverReset |
Does not reset. The period timing will continue as if the inhibition hadn't occurred. |
ResetPeriod |
Resets the period. The next execution will occur one full period from when inhibition is removed. |
ExecuteAndResetPeriod |
Executes immediately and resets the period. |
Enumeration of policies for dealing with the period of a gameplay effect when inhibition is removed