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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
enum EGameplayEffectStackingDurationPolicy
{
RefreshOnSuccessfulApplication,
NeverRefresh,
}
Name |
Description |
---|---|
RefreshOnSuccessfulApplication |
The duration of the effect will be refreshed from any successful stack application |
NeverRefresh |
The duration of the effect will never be refreshed |
Enumeration of policies for dealing with duration of a gameplay effect while stacking