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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
Include |
#include "GameplayEffectTypes.h" |
enum EGameplayModEvaluationChannel
{
Channel0,
Channel1,
Channel2,
Channel3,
Channel4,
Channel5,
Channel6,
Channel7,
Channel8,
Channel9,
Channel_MAX,
}
Name |
Description |
---|---|
Channel0 |
|
Channel1 |
|
Channel2 |
|
Channel3 |
|
Channel4 |
|
Channel5 |
|
Channel6 |
|
Channel7 |
|
Channel8 |
|
Channel9 |
|
Channel_MAX |
Always keep last. |
Valid gameplay modifier evaluation channels; Displayed and renamed via game-specific aliases and options