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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
Include |
#include "GameplayEffectTypes.h" |
namespace EGameplayTagEventType
{
enum Type
{
NewOrRemoved,
AnyCountChange,
}
}
Name |
Description |
---|---|
NewOrRemoved |
Event only happens when tag is new or completely removed |
AnyCountChange |
Event happens any time tag "count" changes |
Rather a tag was added or removed, used in callbacks