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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h |
Include |
#include "GameplayEffectAggregator.h" |
struct FAggregatorEvaluateParameters
Data that is used in aggregator evaluation that is passed from the caller/game code
Name | Description | ||
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AppliedSourceTagFilter |
If any tags are specified in the filter, a mod's owning active gameplay effect's source tags must match ALL of them in order for the mod to count during evaluation |
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AppliedTargetTagFilter |
If any tags are specified in the filter, a mod's owning active gameplay effect's target tags must match ALL of them in order for the mod to count during evaluation |
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IgnoreHandles |
Any mods with one of these handles will be ignored during evaluation |
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IncludePredictiveMods |
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const FGameplay... |
SourceTags |
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const FGameplay... |
TargetTags |
Name | Description | |
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FAggregatorEvaluateParameters() |