FAggregatorModChannelContainer::GetAllAggregatorMods

Populate a mapping of channel to corresponding mods for debugging purposes

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h

Include

#include "GameplayEffectAggregator.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp

Syntax

void GetAllAggregatorMods
(
    OUTTMap< EGameplayModEvaluationChannel, const TArray< FAggregatorMod > * > & OutMods
) const

Remarks

Populate a mapping of channel to corresponding mods for debugging purposes

Parameters

Parameter

Description

OutMods

Mapping of channel enum to mods