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| FFastArraySerializer
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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySpec.h |
Include |
#include "GameplayAbilitySpec.h" |
USTRUCT(BlueprintType)
struct FGameplayAbilitySpecContainer : public FFastArraySerializer
Fast serializer wrapper for above struct
Name | Description | |
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FGameplayAbilitySpecContainer() |
Name | Description | ||
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NetDeltaSerialize ( |
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RegisterWithOwner ( |
Initializes Owner variable |
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ShouldWriteFastArrayItem ( |