LoopingCameraShake

Camera shake to be played on gameplay cue loop start.

Choose your operating system:

Windows

macOS

Linux

Syntax

UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category=GameplayCueNotify)
FGameplayCueNotify_CameraShakeInfo LoopingCameraShake

Remarks

Camera shake to be played on gameplay cue loop start.