AllowedSurfaceTypes

The gameplay cue effects will only spawn if the surface type is in this list.

Choose your operating system:

Windows

macOS

Linux

Syntax

UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category=GameplayCueNotify)
TArray< TEnumAsByte< EPhysicalSurface > > AllowedSurfaceTypes

Remarks

The gameplay cue effects will only spawn if the surface type is in this list. An empty list means everything is allowed.