FGameplayCueTranslationLink

Represents a translation from one [FGameplayCueTranslatorNode](API\Plugins\GameplayAbilities\FGameplayCueTranslatorNode) to many others.

Choose your operating system:

Windows

macOS

Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h

Include

#include "GameplayCueTranslator.h"

Syntax

USTRUCT()
struct FGameplayCueTranslationLink

Remarks

Represents a translation from one FGameplayCueTranslatorNode to many others. You will have one of these links per UGameplayCueTranslator that can translate a node.

Variables

Name Description

Public variable

TArray< FGamepl...

 

NodeLookup

Fixed size lookup. The RulesCDO return the index into this which will translate to the new node.

Public variable UProperty

const UGameplay...

 

RulesCDO

The rule that provides this translation