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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h |
Include |
#include "GameplayCueTranslator.h" |
USTRUCT()
struct FGameplayCueTranslationLink
Represents a translation from one FGameplayCueTranslatorNode to many others. You will have one of these links per UGameplayCueTranslator that can translate a node.
Name | Description | ||
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NodeLookup |
Fixed size lookup. The RulesCDO return the index into this which will translate to the new node. |
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const UGameplay... |
RulesCDO |
The rule that provides this translation |