FGameplayCueTranslatorNodeIndex

Simple index/handle for referencing items in FGameplayCueTranslationManager::TranslationLUT

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h

Include

#include "GameplayCueTranslator.h"

Syntax

USTRUCT()
struct FGameplayCueTranslatorNodeIndex

Remarks

Simple index/handle for referencing items in FGameplayCueTranslationManager::TranslationLUT

Variables

Name Description

Public variable UProperty

int32

 

Index

Constructors

Functions

Name Description

Public function Const

bool

 

IsValid()

Operators

Name Description

Public function Const

 

operator int32()

Public function Const

bool

 

operator==

(
    const FGameplayCueTranslatorNodeInd...
)