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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h |
Include |
#include "GameplayCueTranslator.h" |
USTRUCT()
struct FGameplayCueTranslatorNodeIndex
Simple index/handle for referencing items in FGameplayCueTranslationManager::TranslationLUT
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Index |
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FGameplayCueTranslatorNodeIndex() |
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FGameplayCueTranslatorNodeIndex ( |
Name | Description | ||
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operator int32() |
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operator== ( |