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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
struct FGameplayEffectConstants
Name |
Description |
---|---|
INFINITE_DURATION |
Infinite duration |
INSTANT_APPLICATION |
No duration; Time specifying instant application of an effect |
INVALID_LEVEL |
No Level/Level not set |
NO_PERIOD |
Constant specifying that the combat effect has no period and doesn't check for over time application |