FGameplayEffectContextHandle::AddOrigin

Adds an origin point

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h

Include

#include "GameplayEffectTypes.h"

Syntax

void AddOrigin
(
    FVector InOrigin
)

Remarks

Adds an origin point