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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayTagResponseTable.h |
Include |
#include "GameplayTagResponseTable.h" |
USTRUCT()
struct FGameplayTagReponsePair
Name | Description | ||
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TSubclassOf< UG... |
ResponseGameplayEffect |
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ResponseGameplayEffects |
The GameplayEffects to apply in reponse to the tag |
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SoftCountCap |
The max "count" this response can achieve. |
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Tag |
Tag that triggers this response |