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Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayPrediction.h |
Include |
#include "GameplayPrediction.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayPrediction.cpp |
static FPredictionKeyEvent & NewCaughtUpDelegate
(
FPredictionKey::KeyType Key
)