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| FFastArraySerializer
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayPrediction.h |
Include |
#include "GameplayPrediction.h" |
USTRUCT()
struct FReplicatedPredictionKeyMap : public FFastArraySerializer
Name | Description | ||
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|
PredictionKeys |
Name | Description | |
---|---|---|
|
FReplicatedPredictionKeyMap() |
Name | Description | ||
---|---|---|---|
|
GetDebugString() |
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|
NetDeltaSerialize ( |
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|
ReplicatePredictionKey ( |
Name |
Description |
---|---|
KeyRingBufferSize |