FScalableFloat::EvaluateCurveAtLevel

Gets the value and possible curve at a given level, returning false if any errors occurred

Choose your operating system:

Windows

macOS

Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ScalableFloat.h

Include

#include "ScalableFloat.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/ScalableFloat.cpp

Syntax

bool EvaluateCurveAtLevel
(
    float & OutValue,
    const FRealCurve *& OutCurve,
    float Level,
    const FString & ContextString
) const

Remarks

Gets the value and possible curve at a given level, returning false if any errors occurred