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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
Include |
#include "GameplayEffectTypes.h" |
USTRUCT()
struct FTagContainerAggregator
Structure used to combine tags from different sources during effect execution
Name | Description | |
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FTagContainerAggregator() |
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FTagContainerAggregator ( |
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FTagContainerAggregator ( |
Name | Description | ||
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FGameplayTag... |
GetActorTags() |
Returns tags from the source or target actor |
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const FGamep... |
GetActorTags() |
Returns tags from the source or target actor |
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const FGamep... |
GetAggregatedTags() |
Returns combination of spec and actor tags |
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FGameplayTag... |
GetSpecTags() |
Get tags that came from the effect spec |
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const FGamep... |
GetSpecTags() |
Get tags that came from the effect spec |
Name | Description | ||
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FTagContaine... |
operator= ( |
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FTagContaine... |
operator= ( |