IGameplayAbilitiesModule::CallOrRegister_OnAbilitySystemGlobalsReady

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitiesModule.h

Include

#include "GameplayAbilitiesModule.h"

Syntax

void CallOrRegister_OnAbilitySystemGlobalsReady
(
    FSimpleMulticastDelegate::FDelegate Delegate
)