IGameplayAbilitiesModule::IsAvailable

Checks to see if this module is loaded and ready.

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitiesModule.h

Include

#include "GameplayAbilitiesModule.h"

Syntax

static bool IsAvailable()

Remarks

Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.

Returns

True if the module is loaded and ready to use