ConditionalGameplayEffects

Other gameplay effects that will be applied to the target of this effect if this effect applies

Choose your operating system:

Windows

macOS

Linux

Syntax

UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category=GameplayEffect)
TArray< FConditionalGameplayEffect > ConditionalGameplayEffects

Remarks

Other gameplay effects that will be applied to the target of this effect if this effect applies