Choose your operating system:
Windows
macOS
Linux
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category=GameplayEffect)
TArray< FGameplayEffectExecutionDefinition > Executions
Choose your operating system:
Windows
macOS
Linux
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category=GameplayEffect)
TArray< FGameplayEffectExecutionDefinition > Executions