UGameplayEffect::PreSave

Choose your operating system:

Windows

macOS

Linux

Deprecated

Override Hierarchy

UObject::PreSave()

UGameplayEffect::PreSave()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

virtual void PreSave
(
    const class ITargetPlatform * TargetPlatform
)