FAttributePropertyDetails::MakeInstance

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References

Module

GameplayAbilitiesEditor

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/AttributeDetails.h

Include

#include "AttributeDetails.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeDetails.cpp

Syntax

static TSharedRef< IPropertyTypeCustomization > MakeInstance()