Choose your operating system:
Windows
macOS
Linux
UPROPERTY(EditAnywhere, Category=GameplayAbilitiesBlueprintFactory)
TEnumAsByte< enum EBlueprintType > BlueprintType
The type of blueprint that will be created.
Choose your operating system:
Windows
macOS
Linux
UPROPERTY(EditAnywhere, Category=GameplayAbilitiesBlueprintFactory)
TEnumAsByte< enum EBlueprintType > BlueprintType
The type of blueprint that will be created.