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| UFactory::ConfigureProperties()
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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesBlueprintFactory.h |
Include |
#include "GameplayAbilitiesBlueprintFactory.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesBlueprintFactory.cpp |
virtual bool ConfigureProperties()
Opens a dialog to configure the factory properties. Return false if user opted out of configuring properties