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| UGameplayBehavior::NeedsInstance()
|
Module |
|
Header |
/Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/AI/GameplayBehavior_BehaviorTree.h |
Include |
#include "AI/GameplayBehavior_BehaviorTree.h" |
Source |
/Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Private/AI/GameplayBehavior_BehaviorTree.cpp |
virtual bool NeedsInstance
(
const UGameplayBehaviorConfig * Config
) const