UGameplayTagsK2Node_SwitchGameplayTagContainer::GetTooltipText

Gets the tooltip to display when over the node

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Override Hierarchy

UEdGraphNode::GetTooltipText()

UGameplayTagsK2Node_SwitchGameplayTagContainer::GetTooltipText()

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTagContainer.h

Include

#include "GameplayTagsK2Node_SwitchGameplayTagContainer.h"

Source

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTagContainer.cpp

Syntax

virtual FText GetTooltipText() const

Remarks

Gets the tooltip to display when over the node