UGeometryCacheComponent::OnRegister

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.

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References

Module

GeometryCache

Header

/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheComponent.h

Include

#include "GeometryCacheComponent.h"

Source

/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheComponent.cpp

Syntax

virtual void OnRegister()

Remarks

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.