UGeometryCacheTrackAbcFile::UpdateMatrixData

UpdateMatrixData

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Override Hierarchy

UGeometryCacheTrack::UpdateMatrixData()

UGeometryCacheTrackAbcFile::UpdateMatrixData()

References

Module

GeometryCacheAbcFile

Header

/Engine/Plugins/Experimental/GeometryCacheAbcFile/Source/GeometryCacheAbcFile/Public/GeometryCacheTrackAbcFile.h

Include

#include "GeometryCacheTrackAbcFile.h"

Source

/Engine/Plugins/Experimental/GeometryCacheAbcFile/Source/GeometryCacheAbcFile/Private/GeometryCacheTrackAbcFile.cpp

Syntax

virtual const bool UpdateMatrixData
(
    const float Time,
    const bool bLooping,
    int32 & InOutMatrixSampleIndex,
    FMatrix & OutWorldMatrix
)

Remarks

UpdateMatrixData

Returns

const bool

Parameters

Parameter

Description

Time

(Elapsed)Time to check against

bLooping

Whether or not the animation should be played on a loop

InOutMatrixSampleIndex

Hold the MatrixSampleIndex and will be updated if changed according to the Elapsed Time

OutWorldMatrix

Will hold the new WorldMatrix if the SampleIndex changed