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Module |
|
Header |
/Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowCore/Public/GeometryFlowGraphUtil.h |
Include |
#include "GeometryFlowGraphUtil.h" |
namespace UE
{
namespace GeometryFlow
{
template<typename SwitchNodeType>
void UE::GeometryFlow::UpdateSwitchNodeInputIndex
(
FGraph & Graph,
FGraph::FHandle NodeHandle,
int32 NewSwitchIndex
)
}
}
Update the integer index that controls which Input to a TSwitchNode will be provided as it's Output.