Choose your operating system:
Windows
macOS
Linux
| FNode::Evaluate()
|
Module |
|
Header |
/Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshBakingNodes/BakeMeshTextureImageNode.h |
Include |
#include "MeshBakingNodes/BakeMeshTextureImageNode.h" |
Source |
/Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Private/MeshBakingNodes/BakeMeshTextureImageNode.cpp |
virtual void Evaluate
(
const FNamedDataMap & DatasIn,
FNamedDataMap & DatasOut,
TUniquePtr< FEvaluationInfo > & EvaluationInfo
)