Choose your operating system:
Windows
macOS
Linux
| FNode
|
Module |
|
Header |
/Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshProcessingNodes/MeshNormalsNodes.h |
Include |
#include "MeshProcessingNodes/MeshNormalsNodes.h" |
class FComputeMeshPerVertexOverlayNormalsNode : public UE::GeometryFlow::FSimpleInPlaceProcessMeshBaseNode
Recompute per-vertex normals in Normals Overlay for input mesh. Can apply in-place.
Name | Description | ||
---|---|---|---|
|
ApplyNodeToMesh ( |
Subclasses only have to implement this |