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| FRenderResource
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Module |
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Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairCardsVertexFactory.h |
Include |
#include "HairCardsVertexFactory.h" |
class FHairCardsVertexFactory : public FVertexFactory
A vertex factory which simply transforms explicit vertex attributes from local to world space.
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bIsInitialized |
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Data |
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DebugName |
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FHairCardsVertexFactory ( |
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Copy ( |
Copy the data from another vertex factory |
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const FDataT... |
GetData() |
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InitResources() |
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ModifyCompilationEnvironment ( |
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SetData ( |
An implementation of the interface used by TSynchronizedResource to update the resource with new data from the game thread. |
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ShouldCompilePermutation ( |
Should we cache the material's shadertype on this platform with this vertex factory? |
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ValidateCompiledResult ( |
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FVertexFacto... |
GetType() |
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InitRHI() |
Initializes the RHI resources used by this resource. |
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ReleaseRHI() |
Releases the RHI resources used by this resource. |
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FDataType |
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FDebugName |
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Description |
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StaticType |