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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Solvers/IKRig_PBIKSolver.h |
Include |
#include "Solvers/IKRig_PBIKSolver.h" |
UCLASS(EditInlineNew, Config=Engine, HideCategories=UObject)
class UIKRigPBIKSolver : public UIKRigSolver
Name | Description | ||
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bAllowStretch |
If true, joints will translate to reach the effectors; causing bones to lengthen if necessary. |
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BoneSettings |
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bStartSolveFromInputPose |
When true, the solver is reset each tick to start from the current input pose. |
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Effectors |
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Iterations |
High iteration counts can help solve complex joint configurations with competing constraints, but will increase runtime cost. |
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float |
MassMultiplier |
A global mass multiplier; higher values will make the joints more stiff, but require more iterations. |
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float |
MinMassMultiplier |
Set this as low as possible while keeping the solve stable. |
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RootBehavior |
(Default is PrePull) Set the behavior for the translation of the root. |
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RootBone |
All bones above this bone in the hierarchy will be completely ignored by the solver. |
Name | Description | ||
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AddBoneSetting ( |
Bone settings |
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AddGoal ( |
Goals |
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DrawBoneSettings ( |
Todo override to draw custom per-bone settings in the editor viewport |
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UObject *... |
GetBoneSetting ( |
Override to support supplying per-bone settings to outside systems for editing/UI NOTE: This must be overriden on solvers that use bone settings. |
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GetBonesWithSettings |
Override to support telling outside systems which bones this solver has setting for. |
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UObject *... |
GetGoalSettings ( |
Override to support supplying goals settings specific to this solver to outside systems for editing/UI |
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GetNiceName() |
Override to give your solver a nice name to display in the UI |
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GetRootBone() |
If solver requires a root bone, then override this to return it. |
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GetWarningMessage ( |
Override to provide warning to user during setup of any missing components. |
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Initialize ( |
Runtime |
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IsBoneAffectedBySolver ( |
Return true if the supplied Bone is affected by this solver - this provides UI feedback for user |
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IsGoalConnected ( |
Override to support QUERY for a connected goal |
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RemoveBoneSetting ( |
Override to support ADDING PER-BONE settings for this solver |
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RemoveGoal ( |
Override to support REMOVING a goal from custom solver |
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RenameGoal |
Override to support RENAMING an existing goal |
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RequiresRootBone() |
Root bone can be set on this solver |
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SetGoalBone |
Override to support CHANGING BONE for an existing goal |
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SetRootBone ( |
Override to support SETTING ROOT BONE for the solver |
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Solve ( |
Override Solve() to evaluate new output pose (InOutGlobalTransform) |
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UpdateSolverSettings ( |
Override to support RECEIVING modified solver settings from outside systems for editing/UI. |
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UsesBoneSettings() |
Override to tell systems if this solver supports per-bone settings |
Name | Description | ||
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PostLoad() |
END UIKRigSolver interface |