UIKRigPBIKSolver::SetGoalBone

Override to support CHANGING BONE for an existing goal

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Windows

macOS

Linux

Override Hierarchy

UIKRigSolver::SetGoalBone()

UIKRigPBIKSolver::SetGoalBone()

References

Module

IKRig

Header

/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Solvers/IKRig_PBIKSolver.h

Include

#include "Solvers/IKRig_PBIKSolver.h"

Source

/Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Solvers/IKRig_PBIKSolver.cpp

Syntax

virtual void SetGoalBone
(
    const FName & GoalName,
    const FName & NewBoneName
)

Remarks

Override to support CHANGING BONE for an existing goal