UIKRig_BodyMover::SetRootBone

Override to support SETTING ROOT BONE for the solver

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Override Hierarchy

UIKRigSolver::SetRootBone()

UIKRig_BodyMover::SetRootBone()

References

Module

IKRig

Header

/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Solvers/IKRig_BodyMover.h

Include

#include "Solvers/IKRig_BodyMover.h"

Source

/Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Solvers/IKRig_BodyMover.cpp

Syntax

virtual void SetRootBone
(
    const FName & RootBoneName
)

Remarks

Override to support SETTING ROOT BONE for the solver