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| UIKRigSolver::UpdateSolverSettings()
|
Module |
|
Header |
/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Solvers/IKRig_LimbSolver.h |
Include |
#include "Solvers/IKRig_LimbSolver.h" |
Source |
/Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Solvers/IKRig_LimbSolver.cpp |
virtual void UpdateSolverSettings
(
UIKRigSolver * InSettings
)
Override to support RECEIVING modified solver settings from outside systems for editing/UI.
you can safely cast this to your own solver type and copy any relevant settings at runtime This is necessary because at runtime, the IKRigProcessor creates a copy of your solver class and the copy must be notified of changes made to the class settings in the source asset.