Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/IKRigSolver.h |
Include |
#include "IKRigSolver.h" |
UCLASS(Abstract, HideCategories=UObject)
class UIKRigSolver : public UObject
This is the base class for creating your own solver type that integrates into the IK Rig framework/editor.
Name | Description | |
---|---|---|
|
UIKRigSolver() |
Name | Description | ||
---|---|---|---|
|
AddBoneSetting ( |
Override to support ADDING PER-BONE settings for this solver |
|
|
AddGoal ( |
Override to support ADDING a new goal to custom solver |
|
|
DrawBoneSettings ( |
Todo override to draw custom per-bone settings in the editor viewport |
|
|
UObject *... |
GetBoneSetting ( |
Override to support supplying per-bone settings to outside systems for editing/UI NOTE: This must be overriden on solvers that use bone settings. |
|
GetBonesWithSettings |
Override to support telling outside systems which bones this solver has setting for. |
|
|
UObject *... |
GetGoalSettings ( |
Override to support supplying goals settings specific to this solver to outside systems for editing/UI |
|
GetNiceName() |
Override to give your solver a nice name to display in the UI |
|
|
GetRootBone() |
If solver requires a root bone, then override this to return it. |
|
|
GetWarningMessage ( |
Override to provide warning to user during setup of any missing components. |
|
|
Initialize ( |
Override to setup internal data based on ref pose |
|
|
IsBoneAffectedBySolver ( |
Return true if the supplied Bone is affected by this solver - this provides UI feedback for user |
|
|
IsEnabled() |
Get if this solver is enabled |
|
|
IsGoalConnected ( |
Override to support QUERY for a connected goal |
|
|
FIKRigSolver... |
OnSolverModified() |
|
|
RemoveBoneSetting ( |
Override to support ADDING PER-BONE settings for this solver |
|
|
RemoveGoal ( |
Override to support REMOVING a goal from custom solver |
|
|
RenameGoal |
Override to support RENAMING an existing goal |
|
|
RequiresEndBone() |
||
|
RequiresRootBone() |
||
|
SetEnabled ( |
Turn solver on/off (will be skipped during execution if disabled) |
|
|
SetEndBone ( |
Override to support SETTING END BONE for the solver |
|
|
SetGoalBone |
Override to support CHANGING BONE for an existing goal |
|
|
SetRootBone ( |
Override to support SETTING ROOT BONE for the solver |
|
|
Solve ( |
Override Solve() to evaluate new output pose (InOutGlobalTransform) |
|
|
UpdateSolverSettings ( |
Override to support RECEIVING modified solver settings from outside systems for editing/UI. |
|
|
UsesBoneSettings() |
Override to tell systems if this solver supports per-bone settings |
Name | Description | ||
---|---|---|---|
|
PostLoad() |
UObject interface |
|
|
PostTransacted ( |
Called after the object has been transacted in some way. |
Name |
Description |
|
---|---|---|
|
FIKRigSolverModified |
Callback whenever this solver is edited |