Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/IKRigSolver.h |
Include |
#include "IKRigSolver.h" |
virtual bool IsBoneAffectedBySolver
(
const FName & BoneName,
const FIKRigSkeleton & IKRigSkeleton
) const
Return true if the supplied Bone is affected by this solver - this provides UI feedback for user