UIKRigSolver::SetGoalBone

Override to support CHANGING BONE for an existing goal

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

References

Module

IKRig

Header

/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/IKRigSolver.h

Include

#include "IKRigSolver.h"

Syntax

virtual void SetGoalBone
(
    const FName & GoalName,
    const FName & NewBoneName
)

Remarks

Override to support CHANGING BONE for an existing goal