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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Animation/IKRig/Source/IKRigDeveloper/Public/AnimGraphNode_IKRig.h |
Include |
#include "AnimGraphNode_IKRig.h" |
UCLASS()
class UAnimGraphNode_IKRig : public UAnimGraphNode_CustomProperty
Editor node for IKRig.
Name | Description | |
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UAnimGraphNode_IKRig() |
Name | Description | |
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~UAnimGraphNode_IKRig() |
Name | Description | ||
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FAnimNode_Cu... |
GetCustomPropertyNode() |
Internal node accessor |
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const FAnimN... |
GetCustomPropertyNode() |
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NeedsToSpecifyValidTargetClass() |
Whether this node needs a valid target class up-front. |
Name | Description | ||
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CopyNodeDataToPreviewNode ( |
Called to propagate data from the internal node to the preview in Persona. |
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CreateCustomPins ( |
Override point to create custom pins |
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CustomizeDetails ( |
Can customize details tab |
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CustomizePinData ( |
Customize pin data based on the input |
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Draw ( |
Draw function for supporting visualization. |
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ValidateAnimNodeDuringCompilation ( |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |
Name | Description | ||
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |