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| UAnimGraphNode_Base::CustomizePinData()
|
Module |
|
Header |
/Engine/Plugins/Animation/IKRig/Source/IKRigDeveloper/Public/AnimGraphNode_RetargetPoseFromMesh.h |
Include |
#include "AnimGraphNode_RetargetPoseFromMesh.h" |
Source |
/Engine/Plugins/Animation/IKRig/Source/IKRigDeveloper/Private/AnimGraphNode_RetargetPoseFromMesh.cpp |
virtual void CustomizePinData
(
UEdGraphPin * Pin,
FName SourcePropertyName,
int32 ArrayIndex
) const
Customize pin data based on the input