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| UObjectBase
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Module |
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Header |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h |
Include |
#include "LevelSequenceEditorSubsystem.h" |
UCLASS(Blueprintable)
class ULevelSequenceEditorSubsystem : public UEditorSubsystem
ULevelSequenceEditorSubsystem Subsystem for level sequencer related utilities to scripts
Name | Description | ||
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AddActorsToBinding ( |
Assigns the given actors to the binding |
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BakeTransform ( |
Bake transform |
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FixActorReferences() |
Attempts to automatically fix up broken actor references in the current scene |
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OnSequencerCreated ( |
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RemoveActorsFromBinding ( |
Removes the given actors from the binding |
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RemoveAllBindings ( |
Remove all bound actors from this track |
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RemoveInvalidBindings ( |
Remove missing objects bound to this track |
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ReplaceBindingWithActors ( |
Replaces the binding with the given actors |
Name | Description | ||
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Deinitialize() |
Implement this for deinitialization of instances of the system |
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Initialize ( |
Implement this for initialization of instances of the system |