ULiveLinkPreset::ApplyToClientLatent

Remove all previous sources and subjects and add the sources and subjects from this preset.

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Windows

macOS

Linux

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkPreset.h

Include

#include "LiveLinkPreset.h"

Source

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkPreset.cpp

Syntax

UFUNCTION(BlueprintCallable, BlueprintPure=false, Category="LiveLink",
          Meta=(Latent, LatentInfo="LatentInfo", HidePin="WorldContextObject", DefaultToSelf="WorldContextObject"))
void ApplyToClientLatent
(
    UObject * WorldContextObject,
    FLatentActionInfo LatentInfo
)

Remarks

Remove all previous sources and subjects and add the sources and subjects from this preset.

Returns

True is all sources and subjects from this preset could be created and added.