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Module |
|
Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkPreset.h |
Include |
#include "LiveLinkPreset.h" |
Source |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkPreset.cpp |
UFUNCTION(BlueprintCallable, BlueprintPure=false, Category="LiveLink",
Meta=(Latent, LatentInfo="LatentInfo", HidePin="WorldContextObject", DefaultToSelf="WorldContextObject"))
void ApplyToClientLatent
(
UObject * WorldContextObject,
FLatentActionInfo LatentInfo
)
Remove all previous sources and subjects and add the sources and subjects from this preset.
True is all sources and subjects from this preset could be created and added.