EDeviceType

The device where the training and testing will be running.

Choose your operating system:

Windows

macOS

Linux

References

Module

MLDeformer

Header

/Engine/Plugins/Experimental/MLDeformer/Source/MLDeformer/Public/MLDeformerAsset.h

Include

#include "MLDeformerAsset.h"

Syntax

enum EDeviceType
{
    CPU,
    GPU,
}

Values

Name

Description

CPU

Train using the CPU. This tends to be slower.

GPU

Train using the GPU. This should be the fastest.

Remarks

The device where the training and testing will be running.